Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:02.234486 |
Stdout |
Testing GL3 Testing glVertexAttribI1i(), vertex arrays Probe color at (5,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), vertex arrays Probe color at (45,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), vertex arrays Probe color at (85,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), vertex arrays Testing glVertexAttribI1ui(), vertex arrays Probe color at (165,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), vertex arrays Probe color at (205,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), vertex arrays Probe color at (245,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), vertex arrays Testing glVertexAttribI1i(), immediate mode Probe color at (325,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), immediate mode Probe color at (365,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), immediate mode Probe color at (405,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), immediate mode Testing glVertexAttribI1ui(), immediate mode Probe color at (5,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), immediate mode Probe color at (45,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), immediate mode Probe color at (85,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), immediate mode Testing glVertexAttribI1i(), display list Probe color at (165,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), display list Probe color at (205,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), display list Probe color at (245,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), display list Testing glVertexAttribI1ui(), display list Probe color at (325,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), display list Probe color at (365,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), display list Probe color at (405,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), display list |
Stderr |
SWR detected AVX2 vert shader 0x7f9e5bbea000 frag shader 0x7f9e5bbe8000 vert shader 0x7f9e5bbe5000 fetch shader 0x7f9e5bbe3000 fetch shader 0x7f9e5bbe1000 vert shader 0x7f9e5bbdf000 fetch shader 0x7f9e5bbdd000 fetch shader 0x7f9e5ba2f000 vert shader 0x7f9e5ba2d000 fetch shader 0x7f9e5ba2b000 fetch shader 0x7f9e5ba29000 vert shader 0x7f9e5ba27000 fetch shader 0x7f9e5ba25000 fetch shader 0x7f9e5ba23000 vert shader 0x7f9e5ba21000 fetch shader 0x7f9e5ba1f000 fetch shader 0x7f9e5ba1d000 vert shader 0x7f9e5ba1b000 fetch shader 0x7f9e5ba19000 fetch shader 0x7f9e5ba17000 vert shader 0x7f9e5ba15000 fetch shader 0x7f9e5ba13000 fetch shader 0x7f9e4ada2000 vert shader 0x7f9e4ada0000 fetch shader 0x7f9e4ad9e000 fetch shader 0x7f9e4ad9c000 vert shader 0x7f9e4ad9a000 fetch shader 0x7f9e4ad98000 vert shader 0x7f9e4ad96000 fetch shader 0x7f9e4ad94000 vert shader 0x7f9e4ad92000 fetch shader 0x7f9e4ad90000 vert shader 0x7f9e4ad8e000 fetch shader 0x7f9e4ad8c000 vert shader 0x7f9e4ad8a000 fetch shader 0x7f9e4ad88000 vert shader 0x7f9e4ad86000 fetch shader 0x7f9e4ad84000 vert shader 0x7f9e4ad82000 fetch shader 0x7f9e4ad80000 vert shader 0x7f9e4ad7e000 fetch shader 0x7f9e4ad7c000 vert shader 0x7f9e4ac79000 fetch shader 0x7f9e4ac77000 vert shader 0x7f9e4ac75000 fetch shader 0x7f9e4ac73000 vert shader 0x7f9e4ac71000 fetch shader 0x7f9e4ac6f000 vert shader 0x7f9e4ac6d000 fetch shader 0x7f9e4ac6b000 vert shader 0x7f9e4ac69000 fetch shader 0x7f9e4ac67000 vert shader 0x7f9e4ac65000 fetch shader 0x7f9e4ac63000 vert shader 0x7f9e4ac61000 fetch shader 0x7f9e4ac5f000 vert shader 0x7f9e4ac5d000 fetch shader 0x7f9e4ac5b000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/attribs GL3 -auto -fbo |
dmesg |